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vendredi 28 février 2020
The case for fixed level ups in Fire Emblem
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The case for fixed level ups in Fire Emblem When you are evaluating the viability of a unit in Fire Emblem, there are many factor...
Rune Factory; a different kind of time waster.
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Games like Animal Crossing or Harvest Moon have always been games that a subset of gamers can really get into, and their popularity has incr...
mercredi 19 février 2020
Adressing criticism in the Smash community
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I have been part of the Smash community for a very long time, and I have seen it all from the start. There has always been a divide with ho...
mercredi 5 février 2020
How I would improve on Tokyo Mirage Session’s formula :
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Tokyo Mirage Sessions #FE was revealed in January 2013 as Shin Megami Tensei X Fire Emblem in a very promising trailer, which showed...
mardi 31 décembre 2019
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How I would make a Fire Emblem Warriors sequel : Just give one look at Fire Emblem Warriors, and two words come to mind : « Wasted o...
samedi 5 août 2017
Xenoblade Chronicles 2 Japan Expo presentation French to English Translation
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Here in an English translation of the French commentator at Japan Expo for Xenoblade Chronicles 2. It is very quick and dirty. https://you...
vendredi 4 août 2017
Game design Analysis: Difficulty settings
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Calling anything “bad game design” is a bit touchy since a certain design decision might be inadvisable in some circumstances, but be the r...
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